Broken By Concept
Broken By Concept
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What Is The Optimal Amount Of Games? (Data Backed) | Broken by Concept 204 League of Legends Podcast
Reddit post : www.reddit.com/r/leagueoflegends/comments/1df39db/data_analysis_the_optimal_games_per_session_tilt/
Join Our Skool Community : www.skool.com/we-will-teach-you-league
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Our Below Emerald Coaching Programs (All Roles): wewillteachyouleague.com/
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Twitter: CoachCurtislol
Twitter: NathanIMott
00:00:00 - 00:10:50 // Data Analysis : The Optimal Games Per Session Reddit Post
00:10:50 - 00:27:01 // Win Chance After A Loss + Data For Taking Breaks
00:27:01 - 00:40:40 // “I Won The Early Game” Misconceptions + Exploring This Sentence
00:40:40 - 00:46:50 // What ACTUALLY Causes Growth In League?
00:46:50 - 00:55:56 // Skool Post - How Do You Manage The Stress Of Playing At Your Peak Elo?
00:55:56 - 01:04:35 // Nathan’s Mailbag - Matthew - People Getting TOO Good At League
01:04:35 - 01:09:30 // Nathan’s Mailbag - Gallae - Role Enjoyment vs. Quality Of Resources
01:09:30 - 01:18:08 // Nathan’s Mailbag - Guillermo - Commentating Your Own Play For Focus
league podcast , mid coach , jungle coach , solo queue podcast , how to climb, season 14 climb , how to climb in season 14 , how do I improve at league , coach curtis , nathan mott
#BrokenByConcept #Podcast #LeagueOfLegends
Переглядів: 5 962

Відео

We Explore The 9 Types Of Stage 4 Issues | Broken by Concept 203 League of Legends Podcast
Переглядів 9 тис.День тому
Join Our Skool Community : www.skool.com/we-will-teach-you-league Submit Nathan's Mailbag Questions!!! brokenbyconceptshow@gmail.com Our Below Emerald Coaching Programs (All Roles): wewillteachyouleague.com/ Curtis' Coaching Program Link : midlaneacademy.com/ Nathan's Coaching Program Link : saltu.gg/ Tiktok : www.tiktok.com/@brokenbyconcept?lang=en Spotify: open.spotify.com/show/0lKMxf1Sv39xBE...
Breaking Down EVERY Rank In Solo Queue | Broken by Concept 202 League of Legends Podcast
Переглядів 28 тис.14 днів тому
Breaking Down EVERY Rank In Solo Queue | Broken by Concept 202 League of Legends Podcast
What is your ONE REGRET from your league journey? | Broken by Concept 201 League of Legends Podcast
Переглядів 9 тис.21 день тому
What is your ONE REGRET from your league journey? | Broken by Concept 201 League of Legends Podcast
Getting Ganked By The Community For 3 Hours | Broken by Concept 200 | League Of Legends Podcast
Переглядів 11 тис.28 днів тому
Getting Ganked By The Community For 3 Hours | Broken by Concept 200 | League Of Legends Podcast
"Master Tier Is Trash" & Smurfing Problems | Broken by Concept 199 | League Of Legends Podcast
Переглядів 17 тис.Місяць тому
"Master Tier Is Trash" & Smurfing Problems | Broken by Concept 199 | League Of Legends Podcast
Negative LP Gains & Split 2 Ranked Changes | Broken by Concept 198 | League Of Legends Podcast
Переглядів 13 тис.Місяць тому
Negative LP Gains & Split 2 Ranked Changes | Broken by Concept 198 | League Of Legends Podcast
Why did Coach Curtis FAIL to end Challenger for his TWELFTH Season? | Broken by Concept Podcast 197
Переглядів 13 тис.Місяць тому
Why did Coach Curtis FAIL to end Challenger for his TWELFTH Season? | Broken by Concept Podcast 197
Duo Q Is NOT For Improvement | Broken by Concept 196 | League Of Legends Podcast
Переглядів 11 тис.Місяць тому
Duo Q Is NOT For Improvement | Broken by Concept 196 | League Of Legends Podcast
Is My Champion Pool Balanced? & Champ Pool Cycling | Broken by Concept 195 | League Podcast
Переглядів 18 тис.2 місяці тому
Is My Champion Pool Balanced? & Champ Pool Cycling | Broken by Concept 195 | League Podcast
Switching Roles, Climbing in Master & Fixing Account MMR | Broken by Concept 194 | League Podcast
Переглядів 12 тис.2 місяці тому
Switching Roles, Climbing in Master & Fixing Account MMR | Broken by Concept 194 | League Podcast
Is Emerald The REAL Elo Hell? | Broken by Concept 193 | League of Legends Podcast
Переглядів 20 тис.2 місяці тому
Is Emerald The REAL Elo Hell? | Broken by Concept 193 | League of Legends Podcast
Duo Queue & SoloQ Communication | Broken by Concept 192 | League of Legends Podcast
Переглядів 11 тис.2 місяці тому
Duo Queue & SoloQ Communication | Broken by Concept 192 | League of Legends Podcast
Vel'Koz Challenger Season 14 Guide ft. @Azzapp | Broken by Concept Podcast
Переглядів 8 тис.2 місяці тому
Vel'Koz Challenger Season 14 Guide ft. @Azzapp | Broken by Concept Podcast
How To Review Your Games | Broken by Concept 191 | League of Legends Podcast
Переглядів 17 тис.3 місяці тому
How To Review Your Games | Broken by Concept 191 | League of Legends Podcast
The Ultimate Guide To TILT | Broken by Concept 190 | League of Legends Podcast
Переглядів 14 тис.3 місяці тому
The Ultimate Guide To TILT | Broken by Concept 190 | League of Legends Podcast
We Use OPGG To Analyze SoloQ Journeys | Broken by Concept 189 | League of Legends Podcast
Переглядів 15 тис.3 місяці тому
We Use OPGG To Analyze SoloQ Journeys | Broken by Concept 189 | League of Legends Podcast
The Tragedy Of Rank Comparison | Broken by Concept 188 | League of Legends Podcast
Переглядів 14 тис.3 місяці тому
The Tragedy Of Rank Comparison | Broken by Concept 188 | League of Legends Podcast
"How Do I Regain My Passion For League?" | Broken by Concept 187 | League of Legends Podcast
Переглядів 13 тис.3 місяці тому
"How Do I Regain My Passion For League?" | Broken by Concept 187 | League of Legends Podcast
This is how it all started ft. Jonathan Brown | Broken by Concept 186 | League of Legends Podcast
Переглядів 11 тис.4 місяці тому
This is how it all started ft. Jonathan Brown | Broken by Concept 186 | League of Legends Podcast
Case Study: The Instant Reporting Emerald Player | Broken by Concept 185 | League of Legends Podcast
Переглядів 70 тис.4 місяці тому
Case Study: The Instant Reporting Emerald Player | Broken by Concept 185 | League of Legends Podcast
Runes & Build Changing Champs Identity | Broken by Concept Episode 184 | League of Legends Podcast
Переглядів 14 тис.4 місяці тому
Runes & Build Changing Champs Identity | Broken by Concept Episode 184 | League of Legends Podcast
Void Grubs : How Strong Are They? | Broken by Concept Episode 183 | League of Legends Podcast
Переглядів 17 тис.5 місяців тому
Void Grubs : How Strong Are They? | Broken by Concept Episode 183 | League of Legends Podcast
SEASON 14 ULTIMATE RANKED CLIMBING GUIDE | Broken by Concept Episode 182 | League of Legends Podcast
Переглядів 28 тис.5 місяців тому
SEASON 14 ULTIMATE RANKED CLIMBING GUIDE | Broken by Concept Episode 182 | League of Legends Podcast
LP Gains Based On In Game Performance | Broken by Concept Episode 181 | League of Legends Podcast
Переглядів 15 тис.5 місяців тому
LP Gains Based On In Game Performance | Broken by Concept Episode 181 | League of Legends Podcast
Best Episodes of 2023 | Broken by Concept Episode 180 | League of Legends Podcast
Переглядів 6 тис.6 місяців тому
Best Episodes of 2023 | Broken by Concept Episode 180 | League of Legends Podcast
'End Of Review' Process HELPFUL or TOXIC? | Broken by Concept Episode179 | League of Legends Podcast
Переглядів 10 тис.6 місяців тому
'End Of Review' Process HELPFUL or TOXIC? | Broken by Concept Episode179 | League of Legends Podcast
Understanding Your ELO RANGE | Broken by Concept Episode 178 | League of Legends Podcast
Переглядів 28 тис.6 місяців тому
Understanding Your ELO RANGE | Broken by Concept Episode 178 | League of Legends Podcast
High Elo vs. Low Elo DETAILS | Broken by Concept Episode 177 | League of Legends Podcast
Переглядів 25 тис.6 місяців тому
High Elo vs. Low Elo DETAILS | Broken by Concept Episode 177 | League of Legends Podcast
Exploring 2024 Changes & Faker's Process | Broken by Concept Episode 176 | League of Legends Podcast
Переглядів 11 тис.6 місяців тому
Exploring 2024 Changes & Faker's Process | Broken by Concept Episode 176 | League of Legends Podcast

КОМЕНТАРІ

  • @TheBigSadge
    @TheBigSadge 7 годин тому

    "im gonna punish this person for stepping within 100 teemos of me"

  • @culverwhy
    @culverwhy 7 годин тому

    He apologized for saying give it a try and corrected himself by saying give it a crack. G'day mate!

  • @s0m3wh1t36uy
    @s0m3wh1t36uy 8 годин тому

    Unless that curiosity makes you face check a bush

  • @jeweler796
    @jeweler796 8 годин тому

    phd in yapping

  • @evr551
    @evr551 9 годин тому

    I just wanted say that when you guys used the illustration of a pianist at 1:01:30, you got it exactly right. I have played the piano since I was 9 years old and have been told that I have a "gift" for it. While I agree that I had some very fortunate circumstances that allowed me to improve at a much faster rate, it is still undeniable that I had spent thousands upon thousands of hours practicing. Even then, I still make many mistakes and still have to strive to improve. The story remains the same whether you are highly skilled or not. For anybody to improve in anything, they need: time, thought, and a growth mindset. Everything else is encapsulated in these things. I really appreciate this point you guys made. You speak truth!

  • @ianfong5279
    @ianfong5279 11 годин тому

    If you don't see players making comments like the person at 50 minutes, then you don't understand how toxic league really can be. I used to be at a point with league where 1 bad game could make me miserable for a day and a half.

  • @orion.6
    @orion.6 11 годин тому

    So ive been only playing normals and i have about 215ish games on seraphine and i want to try and get into ranked as her so should i try out other champs in normals that i struggle against so i can know what to do better? Or should i just jump into ranked and see how i do now?

  • @NukeOverlord
    @NukeOverlord 11 годин тому

    who is that twitch holy

  • @DFivril
    @DFivril 15 годин тому

    This article makes a too strong relation between statistics and probabilities. Statistics is an area of mathematics which aims at analysing data, probability an area concerned with likelihood of outcomes. The statistics showing a 49.6% winrate after a loss does not mean you have a 49.6% chance of winning your next game after a loss, what you can say is that there likely is some factor that produces such a distribution in the data. What I mean by this is that the statisical value of 49.6% wr does not imply a likelihood of 49.6% for that outcome, but that something or somethings are perturbing the data away from a clean 50/50, which manifests as this wr in the data, but where the underlaying cause is unknown.

  • @aice336
    @aice336 15 годин тому

    true for me

  • @LuccasGabrielMirandadeSo-qw1tc
    @LuccasGabrielMirandadeSo-qw1tc 16 годин тому

    My peak was unemployed Emerald II Viego one trick, people where playing so well, dodging everything, moving through the map, good mechanics, It was sooooooo dificult compared to everything else. I got a job eventually and then fell to Gold I / PLat III and just stay there forever

  • @gen.tucker6024
    @gen.tucker6024 17 годин тому

    Problem with the rank system is only really for very high ranks. Since we now have 3(!!) rank resets this season, you only have some 4 months to reach Challenger for example, and if I remember correctly you can at best start in Diamon 3. Basically impossible to reach Challenger from Diamond 3 before reset if you only have time for 2-3 games each day. You are going to need a very, very high winrate. Below Diamond, I don't see the problem though. And will we have 4 rank resets next season, and 5 after that? Next we know there's a reset every patch...

  • @RayVxrt
    @RayVxrt 17 годин тому

    I suffer so much from ranked anxiety yet never feel like it effects my gameplay just my ability to queu me

  • @alescognamiglio4557
    @alescognamiglio4557 17 годин тому

    I usually peak emerald 1-2, but this year i cant get out of plat idk why

  • @justrose4905
    @justrose4905 18 годин тому

    kids just understand nowdays masters isnt anything special, people have ego with 200lp and dont understand game. So dont be like other people ohhh master grandmaster is a god, no is not, its a usually mental or the way how u think in the game bassicialy what u could do better

  • @diegolacerda2587
    @diegolacerda2587 19 годин тому

    Please make a special ADC episode! 😊😊😊

  • @CollectorVX
    @CollectorVX 20 годин тому

    As all these mathematical analisis' coming out of the league subs, this one too has a glaring oversight. The oversight being that momentary winrate is a lot less indicative of quality gameplay than assumed. League has this habit of making you win when you shouldn't, and making you lose when you play good, and lots of skills are completely invisible to any form of stats. Improvement is a very lenghty process and your learnings in some areas might not show for days, weeks or months. Anecdotal counterpoint: at the end of the split (before blackfire), I got 350 LP in high dia on karthus bot in 12 hours grinding. How does that fit into the data? I won a lot because i grinded and cheesed at a time where people stopped caring, and I got lucky. It's not because I suddenly became a much better player or because 12h is the optimal session size. And I certainly didnt learn anything. You would be surprised how much worse you can play compared to your peak performance, and still have similar winrate. You can be actively improving while on a 30% winrate, and you can play with 53% for 500 games and still learn nothing.

  • @Scott74921
    @Scott74921 20 годин тому

    Emerald is the new Elo Hell. I've gotten 2 accounts to Master and guess what I spent the most time struggling in Emerald because your opponent is good enough that you don't just shit on them every game and your team is stupid enough to throw a game whenever they want and you CAN NOT control them because your team is either /deafen or /mute all and your ping is limited so you can't even shot call your team to do anything

  • @willyamacaronie5724
    @willyamacaronie5724 21 годину тому

    To be honest, most of the data points only have a difference of 0.1% which doesn't feel very significative.

  • @tomber6622
    @tomber6622 23 години тому

    When I look at help sites like Porofessor, then it seems to be much more important for me on which side of the map I play. That's a immense difference in win rate, there.

  • @yGKeKe
    @yGKeKe День тому

    Tilt Teemoing is one hell of an attention grabber. They already improved the bots btw. They're better than they used to be. Not quite player level, but definitely better than they used to be.

  • @KevinKanthur
    @KevinKanthur День тому

    This is just a personal thing, I can't ever play 7 matches in a row without resting. Even playing 3 in a row is a bit much, I always take at least a few minutes between matches. Specially if I lose, that's just me, though.

  • @kaelen9906
    @kaelen9906 День тому

    Yeah this is what i learned to get out of Emerald. I actually had to get coaching to get over my emotions. I started really identifying mistakes from myself and teamates and i would get angry at my teams mistakes instead of focusing on my own. Im in diamond now with a goal to get to masters

  • @ELGUAPOIV
    @ELGUAPOIV День тому

    Smurfing should be bannable, especially for content creators.

  • @user-fz8sm2fr8m
    @user-fz8sm2fr8m День тому

    These the guys that trash talked Kyose? 🤡

  • @andrewhaskins1434
    @andrewhaskins1434 День тому

    Emerald is 100% conflip. Here's why.everyone thinks they can carry.everyone has an ego. Everyone thinks they can counterpick and win with a champion they have no mastery in. Players also think they can win versus a counterpick because of mastery. One person gets fed early and snowballs. Could be any lane or jungle. It's a 50/50 because most of these snowballing effects happen as early as 3 mins in. They get the lead and run with it. Getting xounterpicked is half thr battle and even if we are red side our top lane can either dominate or get destroyed regardless and jungle won't touch top because of Renekton Darius or illaoi for example. It's a coin flip. Can't influence these snowballs so early especially as adc support or mid. It feels like a fun elo and not serious elo even if you play 100% serious it'd laughable because half players are comfy and other want to climb

  • @yGKeKe
    @yGKeKe День тому

    I know plenty of people in Emerald who don't even know what champions do. I promise you people are getting through Gold purely by running at their opponents face first every game. Honestly, I don't know anyone below mid Diamond who actively thinks about the game. Most of them are just out there clicking things.

  • @rigba7627
    @rigba7627 День тому

    9:45 "A paper from October 2011 by Yaari and Eisenmann, a large dataset of more than 300,000 NBA free throws were found to show "strong evidence" for the "hot hand" phenomenon at the individual level. They analyzed all free throws taken during five regular NBA seasons from 2005 to 2010. They found that there was a significant increase in players' probabilities of hitting the second shot in a two-shot series compared to the first one. They also found that in a set of two consecutive shots, the probability of hitting the second shot is greater following a hit than following a miss on the previous one."

  • @hiderseeker3113
    @hiderseeker3113 День тому

    Love this content

  • @seccsycabbage2979
    @seccsycabbage2979 День тому

    Emerald = poor man's low masta

  • @VigilTheProtogen
    @VigilTheProtogen День тому

    About the "optimal number of games" it's likely a highly personal statistic.

  • @definetlynotsupp
    @definetlynotsupp День тому

    the problem i have with the list in the end is that you cant say people in silver have great character control just because they are not bronze anymore, all these "achievements" are more like a gradual process of learnong than step by step improvement like the list implies

    • @ImKioto97
      @ImKioto97 20 годин тому

      Indeed. But there are so many things that come into play that it's impossible to classify if you don't simplify it first. Think of it as achieving a bare minimum in one specific area. Of course a challenger's character control is much more refined and has intention in every click, but a silver player usually doesn't have to think about moving his character, while an Iron player might struggle even keeping up with the input commands

    • @definetlynotsupp
      @definetlynotsupp 19 годин тому

      @@ImKioto97 sure i get what you mean but whats the point of the list if its soo oversimplified that its way to inaccurate to even form a fitting valid statement

  • @Evdota247
    @Evdota247 День тому

    hey dota player here I am enjoying dota much much better after listening to couple ep of urs thanks allot guys ur amazing!!

  • @wyzeinfinity7243
    @wyzeinfinity7243 День тому

    The graph is sampled from 5 million people it says it on the graph you most likely missed it

    • @wyzeinfinity7243
      @wyzeinfinity7243 День тому

      It's very big sample of 100000 players and 5 million games

  • @garagavia
    @garagavia День тому

    Curtis really wants to interpret the data in a way that confirm his apriori conclusions, instead of having a curious mindset. A bit disappointing, but I do think 3-block process is a good tool despite the data

  • @hata6290
    @hata6290 День тому

    I believe the data about taking a break ultimately shows that as long as you’re playing another game within 24 hours (and therefore not rusty, and may still have the previous games mistakes in immediate thought) you are more prepared to win the next match. So, QUEUE UP

  • @ChimkinSendwich
    @ChimkinSendwich День тому

    Why no Curtis's Clip Corner that's my favorite part and look forward to weekly

  • @Pyrrha_Nikos
    @Pyrrha_Nikos День тому

    I'm a data analyst, my mom is a data architect and we both concluded that what Curtis said is actually correct. Obviously 100% of the sample size are a part of the "first game" category, but I guarantee that most people in that "control group" don't get to the 6 game mark, let alone the 12+ game mark. It matters a lot how many of the "6 games" people make up that winrate, because if it's a very small percentage of the people used for the study, it's not even close to a valid result. If most of the studied people don't make it to that point, then the result is obviously biased towards the people that can afford to play 6 games or more, or don't lose their minds in a loss streak when they get to their 6th game

  • @tunaa1
    @tunaa1 День тому

    The blocking makes complete sense. I always do an unranked warmup and two more games. I completely agree that if you are streaking, there is no real reason to stop, but I do not do better continuing after two consecutive losses. I can feel myself getting emotionally attached to my or other players' bad calls after that. I also noticed that I do not go on losing streaks anymore once I implemented this rule.

  • @samifawcett4246
    @samifawcett4246 День тому

    fit data to your narrative, classic bbc

  • @Insidelowkick
    @Insidelowkick День тому

    I hope people will understand that these insights need to be taken at their face value and nothing more. The TL:DR of the post is quite concerning in its verbiage, drawing such conclusions from data without any experimentation or controls in place. I agree with Coach and Nathan- trying to draw conclusions where context doesn’t exist is detrimental. It’s important to recognize the shortcomings of such an analysis and not simply fill in the blanks. I wish more drilling down was done, showing the number of people playing certain numbers of games per session, their average ranks, role differences, etc. I was left with more questions than answers, and hope people don’t blindly start altering their routines because “data says so”.

  • @yoAventus
    @yoAventus День тому

    As an Emerald player always trying to crack Diamond this was super insightful for me, that hunger you talked about is true I know like a lot of emerald players I can be diamond it's just that last little bit of stuff to tighten up!

  • @homersimpson5750
    @homersimpson5750 День тому

    I think another aspect of the 3 block method that is missed in this data is the learning/analysis part of the journey. I think 3 games is a reasonable amount to be able to remember back through all the games and their takeaways to ruminate on throughout the day. After 5 games, I don't know how people don't get mixed up, especially if their keeping a tight champ pool. TLDR: The data presented is very short-term focused with very little wr delta, while the 3 block method is about long-term improvement.

  • @dojadoug
    @dojadoug День тому

    About the "Growth in League" section where Swagnaur talks about the mental importance of simply having a process. I wholeheartedly agree. But I think its less about focusing on learning and more about shifting the focus away from ranked goals. I've said this on Skool as well but when ranked goals are at the forefront of playing it makes you tilt easier and play worse.

  • @iRiDiKi
    @iRiDiKi День тому

    I thought it's really bad these days to hurt your own tempo to cover early waves now due to the lack of gold and experience compared --- am I wrong, Nathan? I remember we used to have no problem with covering early waves if someone needed to base or had just died in the past, but the balancing changed and now it feels like you're sacrificing yourself too much for your teammate to get a little/to dampen their losses a little(they're most likely still going to be weaker than their lane opponent no matter what at this point so why make yourself weaker than the enemy jungler and give them free reign to steal camps on the other side of the map too?) Isn't it better to ensure you hit your item spike and/or instead of sacrificing tempo to continue to play around a lane that is losing so quickly, to sacrifice that tempo to swap what lane you're playing around? Isn't this what you reference when you say adapting?

  • @SunnySyrup
    @SunnySyrup День тому

    54:30 that whole thing about reframing the blocks to sort of loosen yourself up even if you're losing so you can get through them, I instinctively did that for myself so I could have an easier time dealing with the games I played. First block, two losses then a win. Second block 2 losses and as I'm in the loading screen for my third, I sort of randomly just thought it was really funny if this block ends in a win and how hilarious to myself it would be if the third block repeats. No longer thinking about the losses, especially after reviewing the games and I'm still excited to get into the third block. Ready to get that 2 losses and a win again. Get comfortable with failure, and master it, so you can then succeed of your own accord

  • @Relaxitsonlyacomment
    @Relaxitsonlyacomment День тому

    I’m almost 50/50 new players just over 200 games

  • @kingshmiley8187
    @kingshmiley8187 День тому

    Hey, Coach! I talked with him, and Jack J (author of the games per session post) would love to come on and chat with you further on this! Any way I could get the two of you in touch?

  • @mcELINER
    @mcELINER День тому

    Do I have to become loud and obnoxios in league space or can we sacrifice my account for one of these? 😅 this is just after the intro, but I do share some of the sentiments in back of my brain as the hero of this game 😅

  • @MIKAEL212345
    @MIKAEL212345 День тому

    We need a true randomized control trial of league players playing a different of games per session to sort out this data. Nathan and Curtis are the doctors on the front line reporting clinical results and case studies while that reddit post was a weak powered study. As always, trust your doctor over a random study!